This is a sconce from the stage of Seattle Pacific University theater. The part is injection molded which lead to high costs in replacing some of them which had broken.
This digital version was created using a combination of photo composites and mesh sculpting. The model was later printed and painted to match the original.
I fed around 200 photos of the shell from different angles into Meshroom which over the course of several hours combined them into one mesh which represented the pictures in 3D.
The mesh that was created captured a lot of details in the shell, but I also got a spike of noise from the table it was sitting on. Additionally the shell was not a "shell", it was full as the camera could not see inside.
After removing the noise and making it hollow I began to get closer to actually shape of the shell in real life. Then I smoothing out the shell and gave it thickness. Additionally I reduced the polygon of the mesh to reduce the time it would take to render the file in my slicer.
After printing them, I passed off eight of the shells to be painted and placed on the stage of the SPU theater.